Monster hunter rise elemental damage. 2: Attacks that hit weak spots do +12.


Monster hunter rise elemental damage The other elements aren’t as important. Let’s say I strike a monster part once with a weapon that has 300 raw, 50 element and green sharpness to streamline the formula a bit. The big examples I have are Mizutsune's and Almudron's Claws, and Nargacuga's cutwings Beyond that it feels like it's not immensely valuable. Its slow walking speed can be circumvented by using Forward+X and Forward+A (an overhead slash and element discharge respectively, both rush forward) and Morphing Advance which also leads straight into ED2. a simple example: A bow with 200(240 displayed) true raw and 20(200 displayed) true element, assuming a motion value of 10% will deal 20 damage raw and 30 damage elemental pre hitzone multiplier. In those cases you don't rely on the armor to give resistances May 8, 2021 路 Today I'm bringing you my template for Elemental Damage Builds in Monster Hunter Rise, this was designed for Sword and Shield, but should be usable with Dual I‘m a dual blades main since gen ult. Welcome to Monster Hunter Meta! This is a place to discuss in-depth strategy for the Monster Hunter franchise, including but not limited to weapon strategy, gear builds, farming and much more. This compounds when you start using rampage skills like elemental exploit or maybe critical element. (Common example - on a downed monster, starting in sword form spam the A - zR - zR loop combo for highest dps, then just before the monster gets up go into elemental discharge, latch onto face or tail, mash attacks throughout the monster roar for extra dps uptime and then ZSD explode for chunky damage). If I remember right, I think I saw talk in MHW saying elemental builds are best when used with fast weapons like the daggers. Elemental Charge Blades are currently in a weird place in Rise; while the damage output is theoretically there, the spread on elemental phials is too high and the loss of KO things like Rajang, Flaming Espinas (enraged) and Rathalos' head has really spicy hitzone (both raw and element), maybe along with other buffs (Hinoa and Utsushi's Hunting Horn), you can reach peak number hitting those targets, especially when running endgame Fire/Water build since you can easily reach 200+ Element stats with Almudron/Magmadron SA. Ele HZV - elemental hitzone value, in rise just check hunter's notes Because most attacks have modifier of 1. So I've got close to 100 hours in World and I've spent a lot of time grinding materials to make sure I get the right elemental damage type for my next big target. The elemental attack skills are still really good, and very easy to slot in being level 1 decos. hit zone you‘ll out damage Raw Dual blades with the right build but if you prefer raw then go for it at the end of the day it comes to what you prefer/enjoy 馃徏 Elemental damage is worth about one tenth of its actual value. They stack. This is why I Considering how Element Damage is handled right now, it kinda feels like the Element Shots are only really good for breaking hard parts. My Khezu horn has base power 90 and 20 elemental damage thunder. Elements have always been surpassed by pure raw. Rarely matters, since monsters deal a lot of raw damage instead of element, but could easily be the difference between dying in 2 hits instead of 3. The go-to for elemental damage, it has less raw damage than the Slash loop combo but deals more elemental damage, it's also quite fast so you can use this on small openings, the big downside to this combo is that aiming it and staying focused into one part is harder due to the way the character moves forward but is not impossible to just manage. At end game, phial damage on UEDs is as much as 3x higher. In the hunter’s notes, the part that I hit has 65 for sharp damage and 15 for element. Armor possesses five separate Resistance stats corresponding to the five Elements. hot take, crit element should be how critical hits already work by default, the crit element skill should basically be elemental crit boost, and armor skills like offensive guard, peak performance, etc. e. Something I have been wondering is if elemental weapons are worth using? For example Normal blade does 816 Attack. Still figuring out what's better, more damage or more affinity (with switch axe). From these results I concluded: These two Dango skills only affect Normal, Pierce, Spread, Shrapnel, Elemental, and Wyvern ammo of all things. If a monster has low raw hit zones and high elemental hit zones, you'll probably do more damage overall with sakura slash because helm breaker (assuming it's like World) favors raw and hits fewer times. Mar 16, 2023 路 Dragon Element is an Elemental Damage type in Monster Hunter Rise. Messing with a bunch of different sets for every fight is a bit cumbersome, but it really brings out the best of the weapon. Different thing is for bowguns (elemental shots ele dmg scales with raw), where you go first element and then raw. Elemental damage is "on hit" damage and so its more useful if you hit more often. Read on to know how the attack stat works, why all weapons have the same damage stats, and how does elemental attack work. g. Jun 29, 2022 路 Elemental Blights are negative effects that can be inflicted by monsters on a hunter and these can be countered by performing certain actions or consuming specific items, and Abnormal Status Ailments are also negative status effects that can be applied to both a hunter and a monster, these are triggered with the use of Weapons, Environmental If I recall rightly, I think the elemental limits were up to 150 extra element if your base element was 250. And yes elemental damage is only really usefull on fast hitting weapons like duals. This doesn't work well for element because a hunter playing element weapons needs to make 5 different sets to cover every element (using an element that isn't the monster's weakest often gives up 25-40% of your potential elemental damage), compared to a raw hunter who only needs one set for every occasion. Assuming the monster has a 3* weakness to the element is it worth it? May 10, 2021 路 In Monster Hunter Rise (MH Rise): Sunbreak, there are three types of damage: sever, blunt, and projectile. Does this mean a fire attack does 25 pts more damage to head or 25 % more damage? For the majority of weapon types in Rise (including Charge Blade), maximizing attack and affinity is going to net you higher overall damage than going for element. 0. Element Exploit is a Ramp Up Skill that gives a 30% damage boost to elemental damage if you hit elemental hitzones of 25 or higher. The only time you'll ever want elemental is when you are fighting Alatreon. Am only hr 2 and just past magnalo in village. Element Phial meanwhile just deal pure elemental damage (actually, in Rise, it's almost pure elemental damage, with a negligible portion of hitzone independent damage mixed in for some reason). The resistance possessed by the Hunter toward an Element is the sum of resistances from each equipped Armor piece, along with any points granted by Skills. Oct 29, 2022 路 #monsterhunterrise #monsterhunter #mhrise #sunbreak #gunlance In the next sunbreak title update 3 elemental damage suddenly is going to become a very importa Dec 20, 2023 路 So I'm at MR10 at the moment. . Elemental does 672 raw with 180 elemental. Nov 18, 2024 路 Increase elemental damage when attacking body parts upon which the element is highly effective. Number of monsters immune to each element: Ice: 5 Thunder: 7 Fire: 12 Water: 14 Dragon: 14 On top of that, Heaven's Glaze (ice bow) is the best bow overall due to its insane elemental value (50 base ice). Monsters also use Raw damage calculations, which is mitigated by the Hunter's Defense stat. Jun 29, 2022 路 Elemental Damage or Elements in Monster Hunter Rise (MHR or MHRise) refers to a type of secondary damage dealt by Weapons and Monsters which can be mitigated by specific Resistances. In rampage, the various barrels give blights, riding a monster again with elemental atks helps with that, and cannon has lighting blight as well though the easiest def is riding a monster and just hitting every single other enemy with the blight on your riden monster or placing bomb barrels for blights. Level Effect by Level; 1: Attacks that hit weak spots do +10% elemental damage. Part of the attack is physical and part of the attack is elemental. I've personally given up trying to get all the elemental weapons and focusing on raw damage stuff and high affinity. dual blades are much better than raw in sunbreak even if u have a monster that has a bad elem. Select your weapon, input skills and check how good is your build Elemental Attack/Decoration level In Monster Hunter World, raw is the way to go. See how you can deal elemental damage and This is a page for Monster Hunter Rise damage calculations. SnS, LS, Courage Hammer, Lance all have matchups where they favor element matching. The Element Exploit rampage skill has different values depending on the rank of the weapon. But, if you account for the build up, and how weapons stats are "balanced" when they have elements, you might end up doing more damage with higher raw than better HZVs with less raw. It's not a priority for LS the way that it is for bow/DB/SnS (if you don't Also depending on weapon the actual contribution of elemental damage to your overall damage might be less than 50%. Jun 29, 2022 路 On the Player and Allies. Yes, elemental LS (and elemental damage in general) is meta over raw for most situations. However, Elemental Blights are a specific kind of status which can be inflicted on Jun 29, 2022 路 The following are the five types of Elemental Damage that can be wielded by Hunter Weapons or Monster attacks. We’re talking 100% higher. 3 in the formula. That’s why it’s usually best to run raw for most monsters until you build up enough resources to make elemental and status specific weapons and armors. Also, I noticed that there are discrepancies within the elemental weakness rating. I. I know that most will look at element in general and just ignore it but Monster Hunter offers such a large variety of choices for weapons that to just leave them at the curb is a bit sad. Find out more about each damage type by reading on! Essentially it's damage = (effective_raw * motion_value * raw_hitzone) + (effective_element * element_scaling_factor * element_hitzone). The only one that seems to be worth building is a Dragon damage build. Because this utilizes dealt elemental damage, it procs faster for monsters that are weak to the element being used, and will not proc at all for monsters immune to the element (even if they are not immune to the blight) I understand when doing elemental builds you need more than one so idc about "cheaper and easier" to do raw damage. Putting aside CB because I don't know anything about CB, everything except GS and swaxe (entirely because power phials exist, until Rise where the rules are very different and allow elemental phials to shine) can benefit from using the correct element for the monster. But in World, raw with artillery is the way to go. Using it as a Ramp-Up skill increases the elemental damage by about 30%. If there is no right or wrong, when should i go for element over raw and vice versa? Sep 19, 2022 路 Explanation on how Raw and Element Damage Work in Monster Hunter Rise SunbreakKept as short and simple as possible#monsterhunter #sunbreak #monsterhunterrise May 26, 2022 路 Status Gunlance: 50% damage as physical, 50% damage as status (works great with Normal shelling gunlances) All formulas use the total of the original shell (Typically a 75% physical and 25% fire element) and distributes it: Raw shells: Physical: 100%; Elemental shells: Physical: 75%; Elemental: 75% x Elemental Hitzone x ( elemental attack / 20 ) Mar 10, 2023 路 I have never played with a Greatsword before but I've always wanted to eventually try out all of the weapons in the game but this is one of the things I'm unsure about regarding the weapon. If you ever switch to Monster Hunter Rise, afaik elemental is the meta there. Read on to learn how you inflict elemental damage, how monsters use elemental damage, elemental resistances, and elements in relation to blights. "sword always deals phial damage, and phial damage never applies to axe mode" is about the phial's effects: a power phial increasing raw damage, an elemental phial increasing elemental damage/status buildup, or an exhaust phial causing exhaust/KO buildup, and so on. See Status Effects for more information on their corresponding Elemental Blights and Elemental Resistances for information on defending against Elemental attacks. For raw damage weapons you want to pick either narga weapons (higher crit) or tigrex weapons (higher atk) Rampage or Chameleos weapons are prob also a good choice. Coming from World, for elemental damage to crit you had to have a set bonus that gave Critical Element. Jun 29, 2022 路 Attack Power or Raw Damage is a damage statistic in Monster Hunter Rise (MHR). You cant rly do anything wrong with that. Column 9 (BaseAttackElementValue) is the elemental motion value of the attack. HH is usually considered middle of the pack for weapons in terms of speed, so raw is usually better/more important Attack * Move Value * Hitzone Value = RAW damage Element * Elemental Hitzone Value = Elemental damage RAW damage + Elemental damage = displayed damage number Hitzone Values can be checked in your Hunter's Notes and are percent values. Element is still good on bow. How Attack Power is Calculated We know tho that elemental debuffs are applied by monsters because of the elemental damage from said monster attacks. should have some sort of boost on elemental. Members Online The only weapon where element is still not the best choice is GS and even then elemental GS is still better than you might expect. 24 for a lance poke, and the hitzones depend on the monster and the body part you hit. I know that Elemental damage is what seems to be the meta right now so it absolutely rocks with some of the faster weapons, but is it better to focus on pure raw damage or do elemental Greatswords still If you’re playing Charge Blade, at least snag the fire and cold element CBs early. Yes. 0, elemental damage favourize weapons that can attack fast. Does this mean it does 110 damage or is it 90 + 20*elemental resistance of monster part? A Bis***en head says fire 25. Dango Temper increases the damage of these ammo by approximately 5% across the board, in exchange for +1 deviation. It also wouldnt make sense to not have element apply the debuffs, element could do it in Frontier with Divinities. Each point, negative or positive, is 1% damage. Nov 18, 2024 路 This is a guide to elemental damage and resistances in Monster Hunter Rise: Sunbreak. Water Blight is tenderizing, so, it does sound busted. It always feels/looks like raw or blast damage is best for the Long Sword. 5% elemental damage. You’ll want that line for endgame anyway, and the phial elemental damage on UEDs is pretty insane at Master Rank. If it was higher, you could get up to 60% more of your base element (this all assumes we aren't using True/Dragonvein Awakening, which dramatically increased your limit). Elemental Damage imbues attacks by both Hunters and Monsters with the element, dealing additional damage mitigated by the target's Elemental Resistances. Apr 3, 2022 路 Elemental damage now additionally deals a half of its damage as blight damage (No, that doesn't mean higher damage numbers). Elemental is better for death by 1000 cuts, than via one big hit if that makes any sense. Raw bow is actually quite strong and viable, either way it's still a top dps weapon type as all gunners are! Hi, I'm trying hammer for the first time, I play Monster hunter rise and i'm wondering, is it better to aim for hammer with raw damage, elemental damage, affinity ? I don't Knox what's better for typos playstyle. But even on those weapons you want to go first raw, then element. Dec 29, 2024 路 Elemental Damage was calculated by subtracting the damage dealt by Normal Ammo 1. But I guess, with many high element modifiers (ooof Diving Wyvern's 300% element modif) and element attack boosting Decrations being the only damage boosting Deco that only require 1 slot, I think the Dual Blades benefit the most from elemental damage in such a large amount, that your endgame with dual blades revolves around juggling elements to fit the monsters you hunt to maximise your damage. A level of Steadiness can counteract this, but if your bo Fire Blight is like Poison, it's whatever, you probably wouldn't care for the damage it helps. Dec 29, 2024 路 This is a guide to the attack stat in Monster Hunter Rise (MH Rise): Sunbreak. Apr 16, 2021 路 Elemental Damage does not include Status Effects, which include Poison, Sleep, Paralysis, Blast, and Stun. Ice Element Effects In terms of damage calculations, monster damage is calculated similarly to hunter damage. For a more complete rundown on combat with Monsters, see Weapon Mechanics, Defense, and Elemental Resistances. You'll end up boosting element because it's the only damage boosting one slot skill, but you get far more out of raw focused skills in rise. Crit element is awful and bow just doesn't do the same elemental damage it did in World. I've used a damage and dps overlay to track damage and Bow is actually pretty mediocre for element, it does about max 25% of it's damage as elemental and 75% as raw/physical regardless of build. Spread element bows feel stronger compared to rapid but it depends on the bows you compare i guess. The biggest fucking shame is that GL HAS that coulda been its ticket to elemental Gunlancing but they opted not to, erupting cannon is very much based on a move similar to it in Monster hunter frontier where you if you did the move, it would add the eruption cannon The only weapon where element is still not the best choice is GS and even then elemental GS is still better than you might expect. It'd be situationally good and is on a severe monster-to-monster Note on Valstrax - element is completely irrelevant against him as he becomes immune to all elemental damage when he enrages (specifically, all his element hitzones are set to 0 while he's glowing with dragon energy). Monsters can also deal Elemental Damage to the Hunter. Rise also has a lot more moves with elemental modifiers - basically multipliers on the elemental damage that increase or decrease the percentage of element damage the attack deals, similar to how MVs affect raw damage - to balance out elemental damage for certain moves. 3: Attacks that hit weak spots do +15% elemental damage. The biggest fucking shame is that GL HAS that coulda been its ticket to elemental Gunlancing but they opted not to, erupting cannon is very much based on a move similar to it in Monster hunter frontier where you if you did the move, it would add the eruption cannon Oct 7, 2023 路 The original intention was to know if, when dealing with a monster weak to an element, if less base damage but more elemental damage would be better 90 base and ~10 elemental =100 80 base and ~20 elemental =100 However, if there was no elemental damage buff, FDM would be much better than DM in general. I've done my best to try and bring these weapons up-to-snuff in terms of competency and hopefully someone else can enjoy the fun of elemental lances. Feb 16, 2023 路 Rajang has a raw hitzone value of 65 and 30 elemental hitzone value on the head. Column 2 (Power) is the physical motion value of the attack. Jan 16, 2022 路 The majority of bow's damage in Rise is raw, but element is still a very nice bonus. Nov 23, 2023 路 Elemental Damage can help you deal more damage to monsters with specific elemental weaknesses in Monster Hunter Now. The motion value depends on the attack, e. 2: Attacks that hit weak spots do +12. Read on to know how defense and elemental resistance work, calculations for defense, how to raise these stats, and if it's better to raise HP or defense. You end up using an elemental bow while building it for raw with element being far less important to boost. Outside of modding for elemental shells, elemental lancing means you can use slaplance or pokeshelling styles, as anything else won't focus hard enough on melee damage (the only elemental source) to matter. I've tried creating some builds for certain monsters, but. There are a few enemies, namely Valstrax, where raw might be better due to the elemental resistances varying based on state, but typically you can just use whichever element is the weakness of the monster and you'll do more DPS over the course of the hunt. Jun 29, 2022 路 Elemental Damage or Elements in Monster Hunter Rise (MHR or MHRise) refers to a type of secondary damage dealt by Weapons and Monsters which can be mitigated by specific Resistances. Can be useful against a fair amount of monsters but can also be useless against other monsters. Then Normal/Pierce/Spread Up for 20% more damage, Weakness Exploit and other critical/attack boost skills, then a few points in the respective element attack (I usually do 2-3 with Rampage Bows). So a Value of 30 in the Hunter's notes translates to 0. I want to hear numbers, whats gonna be more effective? Taking an element that a monster is weakest to or going straight for the raw damage output. assuming weakspot requirement of Don't worry, they made that information kind hidden in plain sight on the status screen, on World the armor changed properties depending on weapon class and on older games the armor were tied to weapon class so every monster had 2 sets of armor, i don't know the exact numbers for Rise but gunner armor has basically half the physical and double the elemental defence compared to blademaster. A few friends and myself have recently gotten super in to monster hunter and have just reached HR. Keep in mind, each weapon has it's own modifier so the raw, or actual damage of bigger weapons are bloated compared to smaller ones. The damage of impact phials scales with your attack, and the Artillery skill. The only weapon types where elemental weapons aren't worth building beyond the fun of it (and maybe crabs) are GS and Gunlance. MH:W is the first MH game I've played, but in a lot of other games I play, it's usually worthwhile to match any damage types to the weaknesses of the enemy I'm fighting. The phial type also changes the pattern of the explosions for Ultra Nov 18, 2024 路 The Defense stat reduces the damage taken by Hunters in Monster Hunter Rise (MH Rise). Before Sunbreak, from what I've been told, everyone used FDM because the RAW attack increase was massive and the elemental boost wasn't significant enough to be worthwhile. Each of them have their own benefits and effectiveness on monsters' body parts. It really depends on matchups as well. That all said, DBs are pretty much specifically designed around elemental and status damage. Hopefully this information is helpful. But it all depends, I would recommend looking at the Hunter notes and figuring out which element has the best overall effectiveness to all the monsters and choose that. All valstrax weapons with full valstrax set are great. and personally i think elem. As you can see, even with an extremely specific case of a really good hitzone with good elemental hitzone value, you are losing more damage than you are benefiting when going elemental focused. as it is elemental damage feels incredibly isolated from the rest of the game, which plays a huge role in raw being so dominant Also, thoughts on elemental damage builds without Crit Element (which is now a pain in the ass to build for)- worth it or not? AtomicArtumas 3 years ago #2 The issue is, for most weapons, the value needed for element to be worth it is absurd, so these buffs would have to be a LOT higher than what they generally seem to be. I do agree that elemental damage is where the Dual Blades shine. Jul 20, 2022 路 Ice Element is an Elemental Damage type in Monster Hunter Rise. In Rise though there is no set bonus of that type, and we have Critical Element as a Decoration, but the wording on the decoration makes me think that elemental damage can crit naturally, so does it in Rise?. Originally posted by Ahriman: only certain weapons really profit from elemental damage, such as bows. CSS mode is a massive increase in attack compared to regular axe mode. Edit: If you're interested in elemental DBs I leave a link to a Build collection here, that I use. Unfortunately without modding, GL just isn't an elemental weapon the same way the rest of the game's weapons are. At 50 you take half elemental damage, at -20 you take 20% bonus elemental damage. bozb bjwj ljsp iqijsgv mszb kzdvrm tdtpet lzuzdm ijroi iwjsvuk