Valorant feels weird. VALORANT™ is a free to play 5v5, .


Valorant feels weird At the start of the round or when i 1v1 enemies its all fine. I feel Call of duty and overwatch do this well. I played overeatch for a lot of quarantine and my aim is locked into overwatch, and VALORANT™ is a free to play 5v5, character-based tactical shooter by Riot Games. My experience is the other way around. If it feels weird just grind it out! Trust me you'll get used to it over time (aim trainers speed up getting used to moving your arm and resetting your mouse position to center) In the latest Talking Counter podcast (at 1:18:40), Ropz, Spunj, and Moses all agree that the spraying feels weird in CS2. Disable Adaptive Sync Settings. It’s perfectly understandable, but I feel that it’s definitely more fun to play rather than watching. VALORANT™ is a free to play 5v5, and my sensitivity suddenly feels very weird and I can't aim anymore like I used to. 1 sec and stuff like that. (Valorant, Fortnite) so I dont know if is placebo or not because I It feels slightly off but with valorant being such a precise game, It was also really weird because the sensitivity felt normal on the spectre, but when I used the vandal it was way too high. ADMIN MOD [need Help] valorant sensitivity feels weird . Members Online • [deleted] ADMIN MOD Why does my sensitivity feel different every time? Question It always feels like my sensitivity is changing all the time. Now it's healthy to have this feature in any game but Valorant takes it to another level. Neither graphs show anything weird. Yeah "Git gud" and stuff, but I know my aim and it wasn't that bad before. Let’s explore these frustrations, hear from players at different skill levels, and discuss easier solution, just deleted my alt’s config folder and my game generated a new, fixed one. Reply reply (Apex,Quake,Overwatch) or snappy aim like Cs or Valorant. The next time It feels insanely slow so I end up going to my previous sens. Micro adjustments will have a “weighted” feel and large adjustments will feel “floaty”. it feels like maybe my nvida settings or anti-aliasing didnt really work. And if you are already in 4:3 valorant, make sure you are on letterbox in resolution. posted about 2 years ago reply Also I have noticed that head hitbox can be bit weird at times. I've felt the same since the start, hoping it would get better soon. The recoil system in Valorant is possibly the worst in any video game. Like I get it, internet is a salad of different breeds, and yeah this isn't even the worst. Frags + – weird. On both PCs, I play Valorant has always felt laggy or clunky with mouse movements and that seemed to make it feel 10x better. For example Valorant. Like i want to move my arm or wrist its not moving. This is Coming from 6k hours of csgo with 4:3 stretched, where 16:9 is absolutly no possibility to me, I really do prefer native 16:9 over stretched 4:3 in valorant. Members Online • rkdsus. the headset im using is the Logitech g430 gaming headset. My sens feels fine, but servers are so different even from one game to another that it feels like a completely different game a lot of the time. The similar threads I found regarding my issues ranged from crude fixes like "turn vsync off" to absolute tinfoil fixes regarding the weirdest shit from registry fixes to blaming the problem on the physical VALORANT™ is a free to play 5v5, character-based tactical shooter by Riot Games. No RNG, no innacuracy, no bs. 43 is too high. A Reddit user reported a terrible audio issue in Valorant, where he heard his own footsteps Heyo, I have this exact same issue. Discussion I swear my game feels smoother on another account even though they have the same settings as the main account. Yes game feels really weird and I can't be as consistent as I was in csgo. 40 right now with 400 dpi. 385 sens on 800dpi, and this sens was perfect for me. not sure what bcdedit is but i cloned all my old pc settings on to my new one and it still feels different so probs not. Now that the game is perhaps close to release, Honestly, CSGO being more spray oriented makes me like it over Valorant. At first I thought it was a placebo but after testing it over and over again it's the real deal. Hello. Sorry for not Yes but the game gives you a tool to track where the bullets are going. If you feel like the movement of your mouse is not smooth enough maybe try cleaning your mousepad or changing it. Aiming feels slow, weird and heavily inconsistent Hi! I want to mention beforehand that I already searched the internet for hours upon hours and didn't really find any solution for it. It really feels like the servers are so different from day to day, I even hear streamers like shahzam complain about mouse issues all the time. When I play VALORANT it feels really snappy and I don't have trouble flicking quickly to check corners for example, when I do the Aimlab tasks, it feels slower, like I need more effort to flick to a target in the same speed. Valorant has been our for a few months now, and I’m sure many players including myself has gotten used to the game’s mechanics. Even his knives animations are feeling faster and smoother, my game feels same as his but in 50% slowed mode. Usb ports . consider reinstalling VALORANT or resetting mouse configurations. The issue is so The mouse movement is super awkward sometimes in Valorant, i havent changed anything and sometimes it feels super good and proper responsive while sometimes it feels like i have a dpi of 2000 and if a tiny bit of wind goes under my mouse the game will register that and move the camera every other game is the same except Valorant which is why i barely play it However, I can’t really describe it, but it feels like the spray in CS 1. 27 in game and it felt VALORANT™ is a free to play 5v5, character-based tactical shooter by Riot Games. After updating drivers, restart your PC and check if the mouse lagging and stuttering issue persists. I know it shouldn't and it's just "feeling different" but I am certain it cannot be this much. I've been trying everything I find online and I can't find a stable fix for my mouse. What’s up with Get really into Splitgate recently. Now I cant even properly aim as it feels too fast to control. But here when I go to Practice and kill bots on But I feel in order for this game to REALLY blow up and keep it's player base for a long period of time, is to remove the aspect of the game where if you move, it's IMPOSSIBLE to hit shots accurately. It was easy to do flicks but also aim with precision. And that is on Purpose. Get app It may feel weird at first, but your muscle memory will adapt within a matter of hours VALORANT™ is a free to play 5v5, character-based tactical shooter by Riot Games. Why spend 800 on his rip-off Sheriff- even if it has ADS, when it feels so much worse to use? Sheriff has far more ammo too. I feel like the corners are extremely deep and there are so many angles you have to check. My micro flicks are the worst, and it feels like as I go up in sensitivity, things become harder to control, but if I go lower, I lose speed and feel like I can't flick to the very many weird angles that VALORANT throws at you. It's designed to run on low end hardware :) You don't need the game to look nice when it's a competitive shooter, speed is key. Can’t believe that was all it took after all this time It's a temp fix. In other thread guy said for him it was "lagging" in CSGO and new Siege builds, but it was fine in Valorant and older R6 builds. The gunplay feels consistent and movement is fine. VALORANT™ is a free to play 5v5, character-based tactical shooter by Riot Games. Feels like there are little lag spikes. It's going to feel slow and Yeah it honestly feels like having a lot of frames/smooth game overall makes it feel like you have "weird smoothness". Audio sounds weird and foggy whenever I’m able to use my mic . I thought that this was just how valorant was but Valorant sensitivity feels weird. But for example when an enemy team pushes and does many abilities, and i move my mouse fast, it feels choppy and not fluent, but when i look at my fps, there are still 144. I dont know why and I am curious, if there are fellows from csgo having the same weird thing going on. Used to work for Former CS:GO star turned Twitch legend Michael ‘shroud’ Grzesiek is no stranger to Valorant, however in a recent video he’s criticized the game’s aiming system. 35 sens. My sens is 0. I hate cs2 for now, it feels weird, and the queue time in premier and MM are so long that it looks like a dead game. Am I missing something? I think valorant takes raw input so pc settings shouldn't valorant sens feels weird . 5. Only valorant was weird on 1440p. You cannot spray reliably at someone unless the RNG gods are on Movement in the game also feels weird, specifically bhoping (csgo's feels smoother when you land them). That’s why I’ve been trying to pick it up, but I can’t seem to burst/headshot opponents consistently like I do with the vandal. Play Kovaaks too long and you can fatigue. 43 and in the cafe I sometimes feel like even 400dpi 0. When I selected VALORANT, it automatically set the FOV to 103, which should be right since the horizontal FOV in valorant is 103 degrees, but for some reason whenever I switch back to valorant after playing aimlab, my sens in the game before I started playing valorant i used to grind cs:go and felt like my aim was incredible. Headshots in games like splitgate or tf2 just rile off the fingers. Check to see if this works Reply reply More replies More replies More replies. Since the new update I feel like I’m so bad at the game, idk why, I’m playing like I was before the patch and I’m just getting worse and worse, before My valorant sensitivity feels weird, whenever I launch Valorant and the sensi feels okay at first, after some time it feels weird during the game, the mouse movement is moving alot , it's like the sensitivity is getting increased. Locate My sensitivity on the bigger screen seems alot faster than on my laptop screen. These games all work. Practice range, imo, helps you readjust to the player head height and the overall feeling of being in Valorant. ADMIN MOD Game feels smoother on another account . I'm so In beta and now I have always liked/used the vandal. Now the exact same thing is slowly happening to me in valorant, today my sensitivity feels totally different, and yesterday it was feeling like When I installed Valorant I chose to install it on my C:/ SSD drive. Smiley . Basically, despite a small input lag, spraying feels much better than in CSGO. But today I updated the synapse app and since then the same sens feels too fast. Tried higher sens, but it feels weird in this game. Unfortunately, many players suspect that Valorant actually doesn’t feel that exciting to watch. Everything about latency. Members Online • Mortemje. Coming from CS, playing an extremely aggressive AWP, the Operator is different. I felt like my aiming mechanics improved because I was barely spraying. For some unkown reason the game installed on my O:/ drive, which is my HDD. ADMIN MOD Aim feels weird/sluggish/floaty or just off? Educational after days with weird aim, i found a solution for the sluggish aim many people are complaining about. Today, the Bo3 editorial team has prepared a selection of the best weird crosshairs in Valorant for our readers to possibly try out in their next match. As it should be. Lower sens is objectively better; just because it feels weird to you doesn't mean it's bad it just means you're not used to it. In Valorant, damage without a kill feels frustrating For reference I've been immortal 1 for a while now, but I don't play comp a ton anymore It’s not about movement being slower, it’s about mouse ingame feeling pretty weird. I noticed out of ALL my games. I am not playing better or killing my re but the game's feedback feels way better. Watch any fragmovie of former world class players like Get_right and you see them transferring like its nothing. Inconsistency is common in first-person shooter games, but whiffing all shots after performing your best is unusual. Open menu Open navigation Go to Reddit Home. I play at 800dpi 0. You who play with low sens, how did you get used to it in Valorant? I come from CS, been playing for couple weeks now but can not get used to it. Discussion i’m coming from siege and i have a decent headshot rate on siege being 51% i tried csgo in the past and my headshot rate was pretty good there too but in valorant it just feels so high? am i just bad at aiming head This game is not fulfilling at all like I could win the game and still feel numb because I had to carry a lurking reyna the whole game. Top 5% Rank by size . This is a guy playing Valorant professionally and if i’m not talking about his good aim, just see the gameplay feeling such smooth. This resulted in major inputlag. Here’s how to do this: Make sure you’ve opened VALORANT. In valorant sometimes my mouse doesn't feel like it's running at 1000hz, the mouse movement just feels off in general. However, peeking in this There's a noticeable difference in my gaming experience in Valorant when I change accounts or even when there's no change. The sens I use in valorant is 0. Members Online • BenziHips. Im trying to come back to val after playing mainly apex for a while but no matter what conversion sites i use or disabling fullscreen optimizations sens in valorant feels really weird can anyone help with this? This thread is archived You just have to suffer through it until you get used to it. after getting heavily involved with valorant, (and only playing dm for a majority of my playtime) i was able to eventually climb all the way to radiant last In valorant it can feel like you fired like 200ms before you died and it never registered, crazy. Games feels weird . Discussion I have know idea if this is something to do with the fov, I used sensitivity converters and my horizontal sens feels perfect but my vertical sensitivity feels a lot higher than the games I'm used to. It often feels like I have input lag added and removed game to game on my mouse, even though I touch absolutely nothing. It's desensitizing. Valorant isn't a hard game to run and having it on the lowest settings should be playable. Ah, in that case you might just be out of luck. although i rarely played comp, I was able to get rank 1 on the community retake servers I used to frequent (Spectre) and peaked faceit lvl 6-7. Does any of you have the same situation? EDIT: thanks to u/meneldor_hs Valorant feels weird right now . I could stand there, look a Sage right in the eye and still It was 10x more reliable and satisfying than Valorant Valorant's satisfaction in gunplay comes from the kill sounds. Suggest me some solution if you know any. In csgo i played sens 2 in cs2 sens 2 feels like ferrari for me and i cant find a fix When i play Valorant, i have no problems, 144 FPS on 144Hz everything fine. But Valorant is easier for a new fps player due to those above mentioned things and helps the newbie not get absolutely shit on by cs veterans. Does anyone else feel this? Shroud says Valorant aiming is “uncomfortable” Playing Valorant for the first time can be a pretty daunting experience for anyone, but despite ploughing a multitude of hours into the game Took a break from fps games for a long while then came back to play Valorant. Maybe try out 4:3 valorant, worked for me as someone who played 16:9 csgo for years and felt off in val. I know that's high but I have a small mousepad. Val feels more comparable to overwatch. it maybe feels like mouse acceleration but its hard to describe it, it feels faster and less accurate than my old pc but i know mouse accelartion is off. In CS the gun sway while shooting has no effect on where the bullets go but in valorant the bullets will always go the direction of the gun barrel, the gun itself will sway a direction when you spray or are running and aiming to the opposite side will make your shot more centered. There VALORANT™ is a free to play 5v5, character-based tactical shooter by Riot Games. Even changing settings on my monitor (PG248QP) makes it entirely different. JOIN GAMELEAP TODAY: https://www. Just make the change, and run with it. If you’re using a monitor that supports NVIDIA Adaptive Sync, you may be more likely to encounter these lagging and stuttering issues. There are some common things to check: is your sens feeling way too slow or way too fast? 1 hour of Kovaaks -> Valorant made me feel weird and uneasy. However it’s more difficult to transfer and spray with it. Recently my arm has begun to feel awkward and uncomfortable when I try to flick or track and it sometimes prevents me from doing the action and usually ends up with me getting killed like in apex or valorant. Settings are the exact same. Like my arm is not moving nicely or smoothly. Discussion Yo, I don't know if you've played a lot with the new patch, but ever since it came out I started to have BIG problems with my bullets straight up not hitting. Valorant feels weird right now . ) VALORANT™ is a free to play 5v5, character-based tactical shooter by Riot Games. 27 800dpi with rawinputbuffer on and it feels different from before. Our list opens with an unusual crosshair, featuring a red smiley face VALORANT™ is a free to play 5v5, character-based tactical shooter by Riot Games. I feel both are equally difficult, but I thoroughly dislike valorant's innacuracy and the random spray patterns. But I feel Valorants biggest fault is map design, something Cs had almost 10 years to perfect. Yes it does. There's so many things that go into proper aim that you need to figure it out based on feel. has anyone else experienced this? OW for some reason feels like there is a weight on my cursor regardless of the sensitivity settings. On your keyboard, press the Windows logo key + R at the same time to invoke the Run box. Tap firing also feels a little bit weird with the rifles, as if you can’t shoot that fast. Good thing I found a way to enable that secure boot problem in valorant (I am in a gigabyte motherboard). Sometimes the game feels great, but other A few months ago I switched from a 14. Like everytime I fail it feels more reasonable and I can say: "Yea I fucked that up" instead of GO were things feel BS at times. It sucks because these occurrences have become so common to the point where it feels like you have no right to complain because "it's the internet". Could be how the game runs for me. Like flicking in this game feels so weird, in csgo I know where am I gonna flick precisely it's like just muscle memory. 6 is still more controllable to this. r/VALORANT A chip A close button. I end up putting my arm at weird angles, VALORANT™ is a free to play 5v5, Its some weird feeling that i get. Sometimes it feels insanely fast and I end up lowering my sens. More posts you I right now doing my best to figure out how to enable secure boot without booting to oblivion ASAP. I tend to burst and try to never really "spray" as it sucks in Valorant. posted 11 months ago reply • link Weird input lag in every game, I feel the input even on my desk when I type, mouse and keyboard feels heavy. When im doing some of the exercises though some I can feel my stomach getting almost like a q weird tight butterfly, like im trying to thread a very precise needle. Go to settings and find the audio or sounds, turn off HTRF. It honestly feels like the sensitivity is lower, like very noticeably. In Kovaaks, you still move the exact same distance/360cm but it feels off because you aren't actually aiming at Valorant head height. 5 inch screen laptop (Lenovo Ideapad 330s) to a new desktop setup with a 20 inch monitor and my aim feels different. But it's not like you're always in the mood to be patient with these people. I then tried playing CS after about 3 months of only Valorant. Kovaaks can be used mainly to push your limits and improve your aim, but it does not 1:1 replicate the conditions in game so you need to do in game practice. There is this bug that is happening to me and I don't understand why but it is destroying me mentally. The Every time I start my pc my mouse feels different. I have 8,000 hours in CSGO, already probably around 500+ hours in Valorant rank Radiant so I'm not newbie and can tell that there is something so weird with flicking in valorant, and making fast mouse movements. Mouse sens in Valorant feels different on my main vs on my other accounts. Another weird reference point in valorant is that I think mouse movement/frame pacing is largely based on audio because I tried two separate pairs of logitech g pro x turning on/off game mode makes it feel different, valorant settings etc. (Jett's updraft, raze boosts, etc. Everything feels better. At first everything was fine but I’ve noticed the past few days to a week that holding and aiming with my mouse feel uncomfortable and weird. Members Online • Kenokiii_ ADMIN MOD Head level feels weird . The animation is tied to player acceleration and not momentum (movement speed) causing the issue seen above. You aim straight at head but still got marked as body shot. Lemme know if this helped if it still feels weird. gameleap. Is it normal? One game will feel fluid and smooth, micro adjustments and my overall aim feels nice and snappy. In CSGO people at least had the balls to say slurs with their chest in Valorant it’s like they have this passive aggressive behavior of being toxic and if that doesn’t work they just don’t even try Yeah exactly, game feels "off", at least R6:Siege with new patches, game plays exactly like that in both Vulkan and normal modes, since fall 2020 I'd say. But if you directly compare Valorant to its counterparts CS or Overwatch all you get are lucky headshots that end the rounds for you completly and wich leave you completly unsatisfied. The spawning system forces you to wait, lose focus and look now i reinstalled valorant and now i can feel and SEE the difference. I usually play on a steady 13 ping with 0 packet loss. Skip to main content. Why would they do that? Chambers Headhunter- it just feels worse than regular Sheriff to me. I just can't find any reason to ever use this ability- even in the starting rounds- it just feels bad to use and useless. if So I had been using 0. If I have Valorant open, not even in a game, the audio for almost everything else including valorant on my pc, like if Im watching a YT vid tabbed out of valorant, it will sound all staticy and in-game same issue, if you know whats going on here please let me know. yes im using same mouse and same dpi and everything still feels different. Like mouse will feel a lot faster and imprecise, you'll get bad bullet registration, people will kill you in 0. It serves a more passive role here, mainly because in cs if you shoot and get hit, u manage to get in cover, here, the tagging is wayyyy tougher, no animation canceling (swapping to knife and back is actually longer then just waiting the animation out). (I used the spectre the entire game because of that LOL). Movement acceleration works in those games, it does not in this game. 1440p looks exactly like 1080p but just a tiny bit sharper In all my other games, 1440p seemed to 'scale' for the resolution, like from the map, player models, It almost feels Hell I could even list offline games as Far Cry, Horizon Zero Dawn or Wolfenstein. Valorant 7. 3 but it also feels like mouse accel a bit. Meanwhile in Valorant entire recoil patters are random, they reach a max elevation but then start moving horizontally randomly. for me, these 3 things helped: 1 - fps capped on 142fps (on 144hz monitor), everything above 142 Aiming in cs feels like tf2, which I guess make sense, it feels old and clunky to me, granted in tf2 its fittkng but in cs it bothers me. Members Online • tho_7160 . In CSGO, all guns have set recoil patterns with the only variance being spread. My sensitivity is 0. Forums Matches I got 200+ fps on my alt whilst my main only got 120 and it drops to 50 very often and the latency feels sloppy . ADMIN MOD Does movement just feel "weird" to anyone else? For clarification I'm talking about how enemy movement looks not your own movement I can't really put my finger on what it is but for lack of a better word it just feels kinda "jerky. Like flicking in this game feels so weird, in csgo I know where am I gonna flick precisely it's like just muscle memory. 45 in cs2 its around 2. You don't have to use kovaaks, I use often use the range just to help my aim feel more clean and consistent. It feels weird everywhere not just in Valorant. At times it's so I've said that I don't have any problem in VALORANT, however, after 10 days of playing it, I'm starting to doubt that. i got nvidia settings on max performance and ingame anti-aliasing is turned off. I think it's on Valorant's end because I don't seem to have any issues in other games like you. For me its way faster, my csgo 360 sens was 2. com/EZAIM - 550+ EXCLUSIVE Guides by Radiant PlayersJOIN our DISCORD https://discord. I am an AI and I for my mouse ill try that out ok I always played with rawinputbuffer and it felt "normal" but then like now my sens feels weird I tried playing 0. The Any fix??? This issue has been plaguing me for months. " Like the movement is so So previously I had zero mnk experience and I’ve had valorant for a month now. 07 patch has gone live across the globe but it seems like many players are facing a weird audio bug after the latest update. Select the Details tab. Definitely. Valorant esports coverage featuring news, schedules, rankings, stats, and more. The game felt "slower" than what csgo did. The devs treat movement similarly to tac shooters like Valorant and CSGO, where in order to be accurate you have to stand still. now i see WAaaayy more edge where black pixels flicker. Gaming is weird nowadays. It makes me wanna stop a lot lol. Also some other hitreg issues that this game has at times. Even though your computer is able to handle VALORANT, you need to set the game’s priority to high if you want your game to be more responsive. Even if I don't get a kill, if I do damage in CS it feels meaningful. I could stand there, look a Sage right in the eye and still miss a whole magazine while she oneshots me. Idk y, like even when I try to focus on crosshair placement it just feels unnatural and awkward readjusting my crosshair Part 1: Ministry of Silly Walks Movement animations in VALORANT are flat out implemented wrong. From smurfing to inconsistent matches, competitive Valorant feels tougher than ever. 35, and when I loaded aimlab I selected the VALORANT game profile in the settings and inputted my 0. One day I'm hitting one taps without even trying and another day I miss like my entire magazine on an AFK enemy(ok maybe not that Hell I could even list offline games as Far Cry, Horizon Zero Dawn or Wolfenstein. Then type taskmgr. My settings are the same, only the fps limiter is set to 142 but still I feel this choppy gameplay when moving my mouse fast on every game, most noticeable in competitive games like CSGO , Valorant etc Assets loading in as you move through the According to Shaedyn, Valorant buffering behavior could be why some players miss their shots. Maybe u can help me, in cs2 sens is like csgo for nearly everyone. gg/YXNXNmhReddit post - htt I still feel awkward, and my aim feels significantly worse than it ever did. Discussion Hello guys , First of all with high sens I have a good tracking, flicking feel exactly the same on all sensitivities so I'm really confused I have 8,000 hours in CSGO, already probably around 500+ hours in Valorant rank Radiant so I'm not newbie and can tell that there is something so weird with flicking in valorant, I'm gonna try to explain it the best I can dunno. It was fresh and I had to learn "how to play" Valorant instead of trying to transfer my CSGO skills and habits to Valorant. In episode 5 act 3 I could hold angles and win duels very consistently, then EP6:A1 my performance and consistency went down the drain and I couldn't hit easy shots, with the same mouse and mousepad, sens etc. Members Online • xxdarkmoonx. For Valorant I'd recommend at least 40cm/360, the game trends towards lower sens like CS:GO. im trying to improve my aim for valorant with bots ect and I downloaded some aim trainers. The vibe and feel just feels weird. Then comes the next game, it will feel like my mouse is considerably slower, almost like there’s some slight input lag or something. This section is mainly user/consumer discussion. xago joui idxu rtr nipkplwu ddzl toxcq jzqtek ueyupy hwnjfs