Most fun kotor 2 build. You can have fun with the force push if u want.

Kulmking (Solid Perfume) by Atelier Goetia
Most fun kotor 2 build With a high Dexterity, you're hard to hit, and Sneak Attack plus a double weapon plus Master Flurry and Master Speed means you're doing Most overpowered force powers are 'Force Storm' and 'Master Force Speed. However, outside of Kotor 2 the only "canon" relationships mentioned in other material the Exile has are with HK, and T3 and that's about it. Can only the Jedi Guardian class perform Force Jump or can Counselor too? Just a heads-up to anyone planning on playing KOTOR 2 for the first time: It already isn't a very challenging game even on hard and using the above build will trivialize things even further. ' In my opinion of course. Players have the choice of Nov 20, 2021 · Players can try a variety of builds in Star Wars KOTOR. gg/wownoob --- Before you post, please do some Google searching to find answers and to avoid asking a question that has already been asked Havent tried a build like that quite yet, ive been playing around with a darth maul build for fun. This is because the way doubles work in 2 are that it takes everything you add to it and doubles it, as opposed to having to max out two single sabers. Outside of that I would argue that the complete jedi training of every single trainable character would be canon. A 8-12 or 6-14 soldier-consular, I think, it's the perfect starting build. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* first build I ever played kotor with this looks fun though Reply reply Soldier gets a lot of feats very fast and it's especialized on melee fighting and consular gets the most powers and the most force points. Share Sort by: Best. They might have actually over fine them tbh. Every class and every discipline in the game can easily clear solo PvE content by just randomly smashing buttons. Attributes : STR - 10 DEX - 14 CON - 14 + 4 Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Members Online [RP Build Idea of the droid planet was fun but the execution is really lacking. Definitely, KotOR 2 lends itself to blaster builds much better than the first game. But for both dealing with sewers/Taris and being a light side Jedi, my recommendation is just pumping strength. I've been playing the Kotor games (mostly Kotor 2) since I was a kid and I wanted to compare my lightsaber setup to others. Tip (mini spoiler): in Korriban there are 2 sith artefacts that make you better with the lightsaber, you can save feats if you get 1. *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* What new class/spec + build are you just having stupid fun running right now (regardless of how Well he was. malak is a joke man The most fun I’ve had in KOTOR are with crazy builds that make you play the game differently in order to beat it. Hope this helps! Bottom line I think, just play what you think would be most fun. I once played the entire Bounty Hunter A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Atton has a difficult time reliably activating sneak attack, so I don't recommend trying to build him for it all that much. Questions about my Jedi Guardian/Weapon Master build Unarmed builds are very fun Archived post. *Knights of the Old scoundrel is the best class, since u get luck. It’s almost the same as I did for kotor 2. Here are the 3 best Kotor builds. I think the Scout/Guardian is now my favorite build for Kotor 1. Even before you get your prestige class you'll be melting everything with Force powers and after changing classes, you can accomplish the same in melee. Explosives got an absolute MASSIVE buff and are now pretty damn strong. EDIT: honestly, just give all the builds a good look. Open comment sort options *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* I found AP kinda confusing. In 2024, classes are categorized into various tiers based on their performance in both PvE and PvP environments. If you're looking for the class and build that is going to get you the most out of KotOR II then you need not look any further than the Jedi Consular. Honestly, I don't think sneak attack is a particularly good feature, and even the impressive Consular->Watchman/Assassin is usually better off doing something else instead of setting up sneak attacks. I never played a sentinel in either game and since I would like to give it a full try I need help with a build that is good for sentinel. Played Kotor 1 when I was a kid, never bothered to play Kotor 2 because I've heard some negative things about it and was busy with school. There's probably a dialogue option somewhere I haven't clicked, but I'd guess I've done like, 99% of the game. If that doesn't sound like enough; two weapon fighting, flurry, and the juyo style all give you stacking extra attacks too. Force storm pretty much works for any class, obviously it's best on force focused builds, but can still be useful against mobs on a guardian/sentinel. I’d much rather role play a pistol wielding scoundrel with passive buffs than a maxed out Sith marauder who can one shot pretty much anything. Thoughts on a Darkside Soldier to Consular Build Good luck and have fun. You'll want this Appearance Mod , show and disdain for slavery, and when asked about your lightsaber say that the blade and crystal were unique, but that you can't remember Some other games like CRPGs rely on an entire team of builds, I'd just prefer to build one character and call it a day. Also, if you play a scoundrel, you can stealth and sometimes breeze through some content in less than half the time it would normally take. Was fun to force lightning enemies and then use heal afterwards to regain health. Players have the choice of becoming a Guardian, Sentinel, or Consular. The reason is that the Jedi Sentinal gets the best skills, and in KOTOR II, skills are less importnat for your main character to have. What I don't understand is like. This is my favorite build in KOTOR 2, and please feel free to comment on my build so I can make a better build. Obi-Wan Build. Ranged builds are very fun in 2. youll kill malak in one shot of flurry on impossible by the end. Like, at least 2 dozen times, as all the classes. You can have fun with the force push if u want. too easy. Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake This is my favorite build for kotor that I`ve created so far. That, plus the Stealth Run feat and a whole bunch of solo segments, makes Sentinel a lot more appealing to me in the second game than A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* I'm using the Reddit mod builds, so take those into account, but there are points where you have to decide on leveling up your companions. The subreddit mod builds have spoiler-free lists with spoilers edited out of mod files *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake*. Not to mention, gunning down an entire group of enemies before one even gets within swinging distance of you, and not using a single FP to do it, is immensely satisfying. What's the point of the Assassin and the Watchman? They feel like they're just watered down versions of Marauder/Weapons Master. If I screwed any information up, tell me Dark Side Consular/Marauder Male Mask: Force Focusing Visor Robes: Ossus Keeper, Biorestorative Underlay Implant: Quickness Implant Belt: Aratech Echo Belt or frozian scout, not sure Attack: Juyo and Power Attack Gloves: Star Wars Knights of the Old Republic 2 comes with a new way to upgrade your lightsaber. Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the As opposed to KOTOR 1, ranged builds in 2 can be sooo much fun. The game received critical acclaim due to its exceptional customisation options and story. I’m trash in any arena fight that disallows Force Powers, but that’s when you just start pushing foes out of the battle circle to disqualify them. so you can go 10 dex and 18 str to start. Then taking Weapon Master/Marauder as your prestige class so you can get those insane two-handed weapon fighting bonuses. Shieldtech is admittedly a bit boring, but I guess tanks aren't supposed to have the most exciting rotations ever. However, there’s no opportunity to make so high defe Most amazing thing about the game is every playstyle is fun and engaging, especially in 2. Anyway, here is the actual character Star Wars: The Old Republic (SWTOR) has captivated MMO fans for over a decade, offering rich storylines, exciting PvE encounters, and competitive PvP modes. The Jedi Consular far outweighs any other class and Jun 18, 2022 · One of the most important decisions fans have to make in KOTOR 2 is their class selection. If you're looking for the class and build that is going to get you the most out of KotOR II then you need not look any further than the Jedi Consular. BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Double bladed savers are the optimum build in KOTOR 2 over two lightsabers. I've clocked both Kotor games many times now, didn't do a blaster run until about 3 years ago, and since then I must have done 3-4 playthroughs of each game, all ranged haha, I find them to be really fun personally. I recently made a Scoundrel/Guardian, maybe the most fun I've had with a character in the first game. Our great community, please make a list of everything you know about making strong and fun builds - everything from Blaster pistols to I previously calculated the highest Defense you could have in the entire game, but never made an effort to actually see it though because of the annoying loot system and because DEX/WIS builds lack a 1-round delete button against single target opponents until pretty much the end of the game (and only of you were DS). Any suggestions? Games I've played with various character builds: Dark Souls 1-3 & Sekiro Mass Effect 1-3, KotOR 1-2, Dragon Age 1-3 Skyrim, Fallout NV, Fallout 4 Even characters that people think are boring in Kotor 2 are actually really interesting, like the disciple or go-to. The Revan Build. Have fun Reply reply DarthSmokester • Most builds will have some issues with sewers. I'm cool with playing other genres if I have to. I am by no means a heavy optimizer/powergamer, but this build has served me pretty well so far. They are after all the last remains of the Jedi after the Exile leaves at the end of Kotor 2. When it comes to the best, however, these builds are considered top tier. Revan the Jedi turned Sith lord overshadows the main story as the master to Darth Malek, the evil sith lord Oct 18, 2023 · We’ve scoured the galaxy to uncover the top Kotor 2 best builds, ensuring you have a formidable ally at your side as you face the sinister Sith. *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Star Wars Knights of The Old Republic (Kotor) is considered one of the greatest RPGs ever. LOL one of my most fun builds was actually just going all Int and just placing mines all over the map in stealth and having people run into them, so this actually sounds hilariously fun. New comments cannot be posted and votes cannot be cast. This post is meant to compile all the info needed for creating the best builds for all play styles. Kotor 2 includes the same two crystal slots as the original but now has the option to add a cell, an emitter, and a lens. Some suggestions from the last build that I ran: Aim for Master Rapid Shot and Force Speed to get lots of attacks per turn Best Dark Side KoTOR Character Build (In my opinion) Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Members Online. Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Smuggler story is the most fun regarding sense of humour, being the less serious of the stories. regardless of the build or lack thereof that players choose In case anyone wants this information without digging through several 4 year old threads, I'll post my findings. As you said, the game is not that hard, so my build is mostly for the roleplaying and fun of min-maxing a certain way. 1. Kotor I A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* To be perfectly honest, solo PvE is pretty much the lowest expectations you can have for a class. BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Master speed and a well upgraded weapon will kill most enemies in one turn. Choosing the right class can make a significant difference in how you experience the game. Funny how that works out. Other than force speed max it out. Whether you’re seeking a blend of offense and defense, a master of stealth, or a dedicated healer, you’ll find the perfect Kot The Jedi Consular Is the Best Class. I use two single bladed lightsabers (yellow & orange for light side and red & orange for dark side) both upgraded with the ultimate diatium energy cell (telegorn mk 3 is also good but only works out to a average of +4. However, during the lockdown I've gotten really into it and I'm trying to build the perfect character, my current character is a Consular/Watchman which I would probably change in my next play through to Consular/WeaponMaster. upvotes A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Try playing your classes, a soldier would likely be in it for the Republic first and do anything to further those goals, a scout on the other hand is in it to explore and learn, they’d be a lot more interested in gathering the secret histories of indigenous tribes than collecting bounties or going on missions, a scoundrel on the other hand is in it for the credits. Drew HK-47 - hope you like it! 2. This post is for all Kotor 1 players - new and old. Reply reply Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Members Online. For the most well-rounded and story-oriented build, stealth is the least recommended skill to invest in. You can choose to use it anyway, but you would have to jump over to the Full build to grab it, and there's a compatch needed for a spoiler-free mod too, both of which include spoilers and are uncensored. Having a bunch of high skills in KotOR II is pretty rewarding, whereas in the first game you can pretty freely offload most of it to companions. . If I screwed any information up, tell me Dark Side Consular/Marauder Male Mask: Force Focusing Visor Robes: Ossus Keeper, Biorestorative Underlay Implant: Quickness Implant Belt: Aratech Echo Belt or frozian scout, not sure Attack: Juyo and Power Attack Gloves: Jan 29, 2008 · The main thing with this build is, it's a fun alternative to the typical dual sabre fighter, and can be as or more effective in most combat situations. Kotor 2 you become crazy OP with master speed/master valor, Kotor 1 you aren't as powerful, but still powerful enough. If you absolutely want to play through the game as the LIGHT SIDE, you will have the easiest (and most fun) time leading off with the Jedi I've played KotOR 2 a lot. Although it warrants fun abilities, like The Force Camouflage, players must be in Solo Mode What are some fun/effective scoundrel builds? I want to create a rogue/bard type that: 1 can talk his way out of (or into) anything Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Members Online. This build mimics the Jedi Master Obi-Wan Kenobi's abilities. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* I like mucking about with Force powers, so Consular's a go-to pick, but it does depend on game a little. Pyro doesn't have the most intuitive rotation ever IMO but as others have said setting everything on fire is a hoot. second hardest was trandoshans and third was the one. The main thing with this build is, it's a fun alternative to the typical dual sabre fighter, and can be as or more effective in most combat situations. I think this is generally the most fun and interesting way to play most RPGs, but YMMV. As a result, Kotor is very popular, with many players taking time to perfect builds and loadouts. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* In case anyone wants this information without digging through several 4 year old threads, I'll post my findings. The Jedi Consular far outweighs any other class and build within the game once you get into late-game stages, and you'd be doing yourself a See more The Chosen One Build : Best For Fulfilling the prophecy!! Now to the last build of this list the Jun 8, 2022 · Build the best Jedi or Sith with these Star Wars: Knights of the Old Republic II build strategies - be one with the force, and make sure you are victorious Sep 15, 2021 · IIRC the best possible build was starting as a Consular for the best starting ability and getting two force powers per level up. Also T3-M4, mandalore and HK-47 are far better characters in Kotor 2 than they ever were in Kotor 1. Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Members Online. -- While we only allow Q&A posts here, our Discord is great for those topics that don't fit here! discord. I didn't know WIS also affected HP from medpacs though! Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Members Online Just make sure to include high charisma in your build, so you can use the force powers with less penalty. its a joke. Darth Revan plays a central role in the story of Kotor. Jun 26, 2021 · Here are the 3 best Kotor builds. While the original Kotor only had two upgrade slots, Kotor 2 has five upgrade slots. But for KOTOR II he is the worst. I just finished a sentinel/weapon master run using a single bladed saber; 3 attacks per round is more than most enemies can handle. The spoiler-free mod builds exclude that mod, as I judge that it breaks the vanilla progression a bit too much for a first-time playthrough. 0. hardest fight for me was vulkar base second level of RCMOD, since its badly constructed and a whole bunch of enemies spawn. Allows for some interesting combat options. Have you played as a woman before in KOTOR II? Don't get too hung up on specific of canon class since most actions are legends due to how long in the past this took place. 5 and ultimate diatium is +5) expert fencing A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* So I just got 2k and was wondering if I could get some advice on the best and most fun Welcome to WoWnoob, where we encourage new players and veterans alike to ask questions and share answers to help each other out. Help with KOTOR 2 build Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Members Online. mvn zpkbti fjmw kdxmol hszveg rwjkwi jftxcqg tkltdv rohoalf ttrudl